Monthly Archives: January 2018

Tools for Creating Characters

I’ve been giving some thought to tools and techniques for creating characters over the last few weeks.  I’m going to record a few quick notes on these musings here. Firstly the technique of asking leading questions to draw out character … Continue reading

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13th Age – useful tools and subsystems

I’ve been running through a quick playtest of 13th Age with one of my groups, whilst we are down a player for a few sessions in our ongoing campaign. These are my thoughts so far on the ideas that 13th … Continue reading

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Some brief thoughts on fate skills for modes/classes/roles

This it just a quick thought from some notes that I was tinkering around with a few days ago, which I want to get down here for easy access. I’ve been thinking about the roles/classes that crop up in games. … Continue reading

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Thoughts on how to “fix” Warhammer RPGs

Thoughts on how to “fix” Warhammer RPGs (or “better gaming through different dice”) My gaming group tends to play quite a bit of Warhammer. Over the last decade I’ve played in multiple games of Warhammer Fantasy Role Play (WHFRP), both … Continue reading

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